There are two sorts of terrain elements shown here along with some models for scale:
On the right some ice floe patches (with an Empire of the Blazing Sun frigate picking its way through) and on the left some basic islands.
The other minis are a Blazing Sun Bomber and some other mini maker's flying Aeronef of a thing ("Industrial Gothic"[?] maybe...) I have a bunch of the minis but I'm clueless as to what the game was or was about.
The islands are just slabs of foam that were too small to become hills for Warhammer Fantasy. They got re-purposed to a different scale. They are about an inch tall and so represent islands that stand about 100 feet out of the sea.
A Libram is an imaginary book. This Blogspot is a web book where Pendrake can post things built or drawn for scale-model, imaginary, worlds or table tops for war gaming. One such world is the Dystopian setting for Spartan Games' Dystopian Wars.
Showing posts with label Blazing Sun. Show all posts
Showing posts with label Blazing Sun. Show all posts
Tuesday, January 31, 2012
Thursday, December 22, 2011
Battlecruiser
This is a notional design for a battlecruiser (BC) converted from a Spartan Games Nakatsu Class cruiser model (top) added to a scratch built section (middle). The bottom-most view is what it would hopefully look like. I need to find some small round things to make turrets from....
The inspiration for this was a thread over on the Spartan Games Forum titled: "Cruisers: what are they good for?" A lot of the netizans posting in the thread believed that Cruiser models were not much use in the game for various reasons. So, I thought what about converting the model to represent something else?
The inspiration for this was a thread over on the Spartan Games Forum titled: "Cruisers: what are they good for?" A lot of the netizans posting in the thread believed that Cruiser models were not much use in the game for various reasons. So, I thought what about converting the model to represent something else?
Wednesday, November 30, 2011
Blazing Sun Icon
This is an icon for use on the Spartan Games discussion forum. It needed a home on the web so it could be linked to. It was originally drawn with AutoCAD, colorized with Paint, and given the beveled effect with an image editor called IrfanView.
It differs from the standard Empire of the Blazing Sun flag in three respects:
It differs from the standard Empire of the Blazing Sun flag in three respects:
- only 12 rays instead 16;
- centered and square instead of offset in a rectangle;
- the rays connect to the center roundel along tangents.
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